If you have a jog wheel then you'll probably have a hard time operating it and reliably hitting a few extra buttons with the same hand without looking. I don't know about your editing hotkeys, but mine are typically JKL for back/stop/forwards, IOP for MarkIn/MarkOut/Insert, leaving only a few remaining keys for other operations such as ripple trimming etc. There's a limit to how many keys you can reliably hit without looking, probably something like 12 or 16 per hand. ![]() In practical terms, you get speed by having one-key access to a function, but even more speed when you don't have to look. In terms of my reference to two hands, I wasn't suggesting that you spend time drinking beer or doing some other task with the other hand, more that you could use the other hand to have access to more controls in editing. I watched a few reviews of various controllers and the downside was never the hardware, it was always the limitations of customising things, which I thought the above would get around. Combined with the keyboard shortcuts within your NLE I'm imagining this should make a setup as flexible as you like. I haven't tried it yet, but what I interpret this to mean is that you can program your extra keyboard to have different hotkeys than your normal keyboard, potentially doubling your controls, or more if you are using more than one additional extra keyboard (not sure if that's possible?). This means you can command macros with the numbers on your USB number pad without having them activate when you press numbers on your main keyboard. This is the only macro software that comes ready to use with the ability to take commands from ONE specified keyboard while ignoring another. HID Macros is the software we will need to get everything working. The link I provided in the other thread (and repeated below) is what made me think the "DIY" option might be the best. I wasn't suggesting the Resolve keyboards, quite the opposite in fact. I've read many times that an investment in a control surface repays itself many times over in increased efficiency, so I think it's a good way to go. And I'm really not sure what I'd use the other hand for. to pull a Jeffrey Toobin? Seriously though, research shows that splitting focus on two tasks lowers productivity. I'm not sure why I'd want to edit one handed and use my right hand for something else. The trackball I just got has a jog wheel, so I can even have that functionality if I edit two-handed once I can again. ![]() I'm starting to think that the Elgato Stresmdeck XL can be programed to do all of the same functions and more, plus be usable for many more programs and might even work with my ATEM to run macros for livestreaming. The small BM keypad looks nice, but I'm not sure if you could program it for Premiere or other programs. I think it will warrant a small investment in equipment and time to boost my editing speed. To meet deadlines for both jobs and to make a decent return on my time I'll need to edit very quick and efficiently. I'm about to take on a project to edit about 19 ~4 minute videos shot by amateurs and and another editing a ~45 minute news broadcast-style video where I might be the one to shoot presenters in a studio-type environment and stich it together with clips shot years ago by amateurs. I'm definitely taking it as a signal to crank up my editing speed. In contrast to that I use my dominant hand for editing control and my non-dominant hand is pretty useless as I'm not as coordinated with it and I don't have any muscle memory for it either. You'll be building muscle memory, and (assuming you're right-handed), when your hand heals you will have your dominant hand free to do other things while you're editing. I would go one step further and suggest that this is an opportunity to get an edit controller, learn to use it with your left hand, and that maybe you should think of this as a permanent way forwards. Zooming back out a little, sorry to hear about your injury, but great to hear you're trying to work around it and potentially take it as an opportunity to improve your setup. Beyond those things they're pretty much just keyboards: My initial impressions are that the only difference between dedicated editing controllers and normal keyboards is that 1) dedicated controllers have a jog wheel for accurately scrubbing forwards and backwards, and 2) dedicated controllers often have a specific layout and colour-coding or labelling of the keys. ![]() My little keypad thingy arrived but I haven't had a chance to look at it. I'm still looking into this, and started a thread some time ago:
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